Review: Hatsune Miku: Project Diva Future Tone is all the Vocaloid rhythm action you’ll ever need

We’re finally getting used to regular Project Diva releases in the West, after years of being envious of the series’ import-only fun. We get new games like clockwork, filling our need for Vocaloid rhythm action like it was Call of Duty or Madden. Now, as soon as we’re used to it, it’s over.

Or it should be, anyway, because Hatsune Miku: Project Diva Future Tone is such an avalanche of gameplay that it couldn’t reasonably be followed.

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Preview: There’s a lot for Sega fans to enjoy in Hatsune Miku: Project Diva Future Tone

Hatsune Miku: Project Diva Future Tone is a heaping helping of songs, bringing the robust lineup of the arcade version of the game to Western PS4s next week. As part of that, it’s a deep repository of the series’ crossovers with other Sega franchises! We’ve seen a bit of this stuff here and there in the games that made it here, but gathered like this? It’s really cool.

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Review: Hatsune Miku: Project Diva X has rhythm, but it’s also got game

Hatsune Miku’s games, once an import-only experience, have now become a known quantity in the West. What a world we live in, huh? Four localized releases and no sign of stopping. It has an interesting side effect, though: the conversation changes. Being what it’s always been isn’t quite enough when you start hitting this level of saturation, and each new game needs to bring with it its own merits.

Thankfully, it doesn’t seem like Hatsune Miku: Project Diva X has any problem with that.

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Review: Superbeat Xonic struggles to find a rhythm

We use the word “niche” a lot to talk about JRPGs or strategy games, ones with audiences that aren’t exactly everyone. Still, most of these have a widespread following. Superbeat Xonic is niche in the truest sense, though: a release tailored for one specific, small group and virtually no one else. It doesn’t try to broaden its appeal with higher production values, lessened difficulty or modern game mechanics. It invests all its time and effort into one target type of player, and everyone else can just move along.

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Review: IA/VT Colorful and a rainbow of emotions

Ask any Vita owner what genre dominates the device, and they’re sure to point to a rather robust RPG collection. Yet, in Japan the system is known for other things. People in search of the best music games can take comfort in the handheld, which offers an assortment of solid and satisfying games. Now, thanks to Marvelous, IA/VT Colorful is among them.

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