Digimon Xros Wars is a digivice for busy adults

In the late ’90s, virtual pets were all the rage. Bandai’s Tamagotchi started a trend in 1996, with the company’s Digital Monster offering another take on it. While Tamagotchis were peaceful pets, Digimon were monsters you could raise, train and battle. Ten years after its 1997 launch, the Digimon Mini was released. This line offers smaller virtual pets for people to carry. Of this series, the Digimon Xros Wars variety is most convenient, giving people who grew up with the toys a more manageable pet.

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A WonderSwan guide for people without a WonderSwan

The Bandai WonderSwan is exactly the sort of weird that is embraced by importers and ignored by the rest of the games community. It’s the most prominent system to never see a Western release, and its intent to stay in its home territory means it’s full of the types of quirky, insular experiences that fans of Japanese games crave. It’s also rough to get into; without the super-expensive late-life SwanCrystal, the screen’s tough to see, and the library doesn’t exactly shy away from being text-heavy. Thankfully, you can get a better sense of what the system had to offer without even getting your hands on a system, and you can do it in English!

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Review: Digimon Story: Cyber Sleuth is an engrossing return

Fans of the Digimon series have been starved for a Western release lately, even as Bandai Namco has released many well-received entries in Japan. Digimon Story: Cyber Sleuth changes that, meeting fan demand with a full RPG adventure that its supporters have long craved. Developer Media.Vision has become quite adept at shepherding franchises, so even though it’s primarily a Vita project, its scale and quality justify its release on both platforms.

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