What do you need to know about Nippon Ichi Software’s 2D games?

There is a whole line of NIS games people might not know about. They don’t have any specific designation and header. However, each one is a 2D game focused on stories and puzzles, and people who enjoy one will likely love the others. Have you heard of them? Well, with this guide, you definitely will know all you need to about getting into these 2D affairs.

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A Rose in the Twilight says so much without saying a word

There are games that rely heavily on exposition. Nihon Falcom’s The Legend of Heroes line touts its massive amounts of text. Then, there are others that show how little you really need to know to appreciate what’s happening in a game. A Rose in the Twilight is such a game. You go in knowing the bare minimum and are given very little information as you proceed throughout the adventure. Yet, despite this lack of information, it does a wonderful job of making itself understood.

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Review: In A Rose in the Twilight, challenges bloom

Since 2014, Nippon Ichi Software has been releasing a series of games that combine action and puzzle elements with melancholy atmospheres. It all began with htoL#NiQ, led to Yomawari: Night Alone and has now brought us to A Rose in the Twilight. Each one is designed to make us think as we attempt to aid nearly helpless women through unsettling scenarios. With A Rose in the Twilight, we get a game that gets us thinking about mortality and the passage of time in a way that’s nonthreatening and never too grotesque or uncomfortable.

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Preview: A Rose in the Twilight relies heavily on its atmosphere

There is a classic The Simpsons bit in which Grampa is telling Lisa that death stalks them at every turn. He then goes on to call out both Maggie and a cat as “death.” While Abe was a bit off, his statements apply perfectly to A Rose in the Twilight. This is a dark game where death could lurk around every turn, and the game embraces and exemplifies that in every way.

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