A beginner’s guide to Advance Wars

While the Fire Emblem series has been experiencing a renaissance, the same couldn’t be said for its longtime compatriot, Advance Wars. The other strategy franchise from Intelligent Systems has been dormant since 2008. Well… not anymore! And we’re psyched. But until Re-Boot Camp releases, digging back into those older titles is the way to go. Where should you start? Read on.

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A beginner’s guide to Etrian Odyssey

Back in 2007, Atlus decided to use the Nintendo DS to do something ambitious. It brought back the days of first-person RPGs with original party members you had to customize and dungeons you needed to map. Thanks to the handheld’s design, the bottom screen allowed people to practice cartography as they played. Since then, 10 games have been released, each bringing something new to adventurers. Which should you try? What might be right for you?

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A beginner’s guide to Fire Emblem

With its 30th anniversary, a lot of people have been talking about the long-running strategy franchise, and many are being introduced to what it has to offer. So where do you start if you want to get into the series? What’s the next step if you enjoy Three Houses or mobile hit Fire Emblem Heroes, and where do you go after that? We’re here to help you answer those questions.

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Atelier Lina learned from every DS entry’s mistakes

A common lament here, if you haven’t noticed, is that many of the games that remained unlocalized deserved better. Maybe they deserve a larger audience. Perhaps their gameplay is fascinating. In the case of Atelier Lina: The Alchemist of Strahl, the issue comes down to righting wrongs. The third Nintendo DS Atelier game, it is the first one that righted the wrongs of Atelier Lise and Atelier Annie. Unfortunately, the decision not to localize it means people didn’t get a chance to see everything it got right.

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